Using the Spuul Ecosystem for a Fairer Movie Industry

The world of digital entertainment is one of the largest industries in the world. The most widely known film industry is Hollywood, without question. Other than Hollywood, regional film industries exist in almost every country in the world, especially in Asian countries. In the countries that don’t have their own film industry, this market still grows because movies from other countries are watched there.

However, the economic system of the filming industry remains traditional although this industry develops into a better form every moment. Most of the revenues will go to cinema chains and other businesses, which makes content creators and producers receive less than what they deserve. This problem does not emerge from nowhere; it begins from the start of the creation of a movie.

Problems in the Economics of a Movie Production

The start of a movie production process is marked when a scriptwriter or someone with ideas gets in contact with producers, who will agree to fund the making of this movie if they like the idea. These producers will either fund this production themselves, using a crowdfunding, or attracting a number of investors.
After a movie has been successfully or partially created, it will be pre-sold to distributors such as cinema chains and broadcasters. Although this step could be done smoothly, both the content creator and producer don’t know whether or not their project will succeed.
The publication of a movie also gives most of the profit to the distributors like broadcasters and cinemas. This is definitely unfair for the creators, since they are the ones who come up with the idea and the distributors are just selling them to the public. Ideally, the creators and all parties who work behind the scene deserve the most percentage of the profit received.
When people start to watch a movie, they often leave reviews and critics which might be useful for the creators. Although this is mostly done voluntarily, it would be better if people are offered incentives for giving reviews and feedbacks so more audiences are encouraged to provide information.
Multiple companies also use movies as a media to promote their products or services. However, without the participation of enough audiences, the effectivity of these advertisements cannot be correctly measured.

A Solution Provided by Spuul

The creators of Spuul believe that it is actually possible to reward every participant including scriptwriters, producers, and distributors along the process of making a film. In order to make this system unique, the Spuul platform has its own token called SPOKKZ.
In the development of a movie, Spuul will help the creator because there will be held an offering to watch a sample of that particular work in exchange of tokens. That way, the creators and producers can collect funds to ensure that the further development of their project can be carried out. The parties who decide to fund this production will also get bonus tokens from Spuul in exchange.
After the movie is published, reviewers can get tokens as a reward for their participation. Outside the Spuul ecosystem, reviews, ratings, and analysis are given by viewers in exchange for nothing, although they often do it voluntarily. However, the feedbacks of a movie will hopefully get significantly more effective if audiences are offered incentives for sharing their opinions.
Audiences who help movies become more widely known will also get rewards – they are called the viral reward token and content distribution rewards. If a viewer shares the content they watch to other potential audience, they will get tokens as a reward for their enthusiasm. 

Token Sale

From the total of one billion SPOKKZ tokens issued, of course the revenues that come from all period of sales will be divided between several sectors of Spuul ecosystem. 
Most of the tokens are allocated for the running economy. Forty three percent of the tokens, or 430 million tokens, are allocated for this purpose.
The next thirty percent of the tokens are allocated to be sold to the public during all stages of coin offering. That means 300 million tokens will be released for public sale. With the value of each token being 0.08 US Dollars, it will bring enough profit to continue the development of this platform. 

Goals

The development of Spuul began in the fourth quarter of 2017 and targeted to end in the first quarter of 2019. These goals have been projected: funding the second batch of movies, getting a hundred million users, and running a tokenized loyalty program.
 
for more token information follow link bellow:
 
MyBitcointalk Profil : donhendryk 
 
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